More Progress on Character Work

While I’m spending most of my time working on getting my asset build pipeline working, I’ve obviously needed files to test with. Here’s a little bit more progress on the hero character.

hero_wip_rig_prop_anim

Most of the model and rig are still stand-in, and I’ll actually be rebuilding the body and rig proportions in the coming days. However, it’s nice to see my animations and prop attachments working in game.

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