Monthly Archives: September 2015
I added a couple of new monsters to my game: a skeleton guy and a werewolf character. I originally thought that modeling and rigging the skeleton would be easier than modeling a skinned mesh, it turned out to be … Continue reading
Here’s a video of some progress on gameplay from a few weeks back. It’s gettin’ there, slowly but surely!
Google Play Game Services Google Play’s Game Services provide mobile apps with social game elements like leaderboards, achievements, and quests, which can give more value to the players of those apps. Since I’m using Unity for my current project, I’m using … Continue reading
Here’s some work in progress on my zombie model that’s closer to my production target. I’m still getting through the production grind!