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Author Archives: a_a
What’s Happening in the Industry?
So, let’s talk about games. As I write this, Pokémon GO is still going strong, No Man’s Sky has lost 90% of its user base in two weeks, and the Rio Olympics have wrapped up. I’ll tackle the Pokémon GO … Continue reading
Plotting a New Course
Under the Weather is taking a change in direction for the foreseeable future. I started working at a great company that is completely unrelated to games, which means I’ll be scaling back the time I spend on Under the Weather … Continue reading
Posted in Announcements
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How to Extract Layers from a Photoshop File with ImageMagick and Python
For a project that I’m working on, I need a way to extract each layer of a Photoshop PSD file and have them written out as separate PNG image files. To do this, my first thought was to use ImageMagick. ImageMagick … Continue reading
Posted in Dev, Programming
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Number Crunchers Now Available on iOS
That’s right! Number Crunchers, which was only available for Android for the past several months is now available for the iPhone and iPad! Play a classic numbers game with a new look and feel! Get it here on the App Store … Continue reading
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Horde Rush Now Available On iOS
I am pleased to announce that Horde Rush is now available on iOS. That’s right! Check it out on the App Store here. Play the game on your iPhone or iPad today!
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Ramping up to Take on 2016
Happy 2016! I’ve been off the grid since before Star Wars released. It wasn’t because of Star Wars though, as I had just seen the movie this past weekend. I was keeping busy with everything Holiday celebrations, but mainly have … Continue reading
Posted in Thoughts
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Horde Rush 1.02 Update
I’ve updated Horde Rush with a couple of new features and bug fixes! The biggest difference in this release is the addition of this bad boy: This is Squash. Yeah, he’s 48 weeks early for Halloween, but he can throw … Continue reading
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A Couple of Weeks After Launch
It’s been a couple of weeks since Horde Rush has released on the Google Play Store, and I’ve gotten some really good feedback from players. I’m glad to know that most of the feedback is positive, and I’m also glad that whatever … Continue reading
Posted in Dev, Thoughts
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Horde Rush is Here!
I’m very excited that Horde Rush is now available on the Google Play Store. Play it now, if you haven’t already! Anyway, anyone who has been occasionally checking out this blog will have noticed that the website was down for the … Continue reading
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The Horde Rush is Coming!
I’m coming to the final stages of development on my next game, Horde Rush! I’ve been busy with bug fixes and adding some more content, so more detailed updates have been on hold for a couple of weeks, while I prepare … Continue reading
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